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- // MainFrm.cpp : implementation of the CMainFrame class
- //
-
- #include "stdafx.h"
- #include "VCsample.h"
-
- #include "MainFrm.h"
-
- #ifdef _DEBUG
- #define new DEBUG_NEW
- #undef THIS_FILE
- static char THIS_FILE[] = __FILE__;
- #endif
-
- /////////////////////////////////////////////////////////////////////////////
- // CMainFrame
-
- IMPLEMENT_DYNAMIC(CMainFrame, CMDIFrameWnd)
-
- BEGIN_MESSAGE_MAP(CMainFrame, CMDIFrameWnd)
- ON_COMMAND_EX(CG_ID_VIEW_MYDIALOGBAR, OnBarCheck)
- ON_UPDATE_COMMAND_UI(CG_ID_VIEW_MYDIALOGBAR, OnUpdateControlBarMenu)
- //{{AFX_MSG_MAP(CMainFrame)
- // NOTE - the ClassWizard will add and remove mapping macros here.
- // DO NOT EDIT what you see in these blocks of generated code !
- ON_WM_CREATE()
- //}}AFX_MSG_MAP
- END_MESSAGE_MAP()
-
- static UINT indicators[] =
- {
- ID_SEPARATOR, // status line indicator
- ID_INDICATOR_CAPS,
- ID_INDICATOR_NUM,
- ID_INDICATOR_SCRL,
- };
-
- /////////////////////////////////////////////////////////////////////////////
- // CMainFrame construction/destruction
-
- CMainFrame::CMainFrame()
- {
- // TODO: add member initialization code here
-
- }
-
- CMainFrame::~CMainFrame()
- {
- }
-
- int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
- {
- if (CMDIFrameWnd::OnCreate(lpCreateStruct) == -1)
- return -1;
-
- if (!m_wndToolBar.Create(this) ||
- !m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
- {
- TRACE0("Failed to create toolbar\n");
- return -1; // fail to create
- }
-
- if (!m_wndStatusBar.Create(this) ||
- !m_wndStatusBar.SetIndicators(indicators,
- sizeof(indicators)/sizeof(UINT)))
- {
- TRACE0("Failed to create status bar\n");
- return -1; // fail to create
- }
-
- // TODO: Remove this if you don't want tool tips or a resizeable toolbar
- m_wndToolBar.SetBarStyle(m_wndToolBar.GetBarStyle() |
- CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
-
- // TODO: Delete these three lines if you don't want the toolbar to
- // be dockable
- m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
- EnableDocking(CBRS_ALIGN_ANY);
- DockControlBar(&m_wndToolBar);
-
- // TODO: Add a menu item that will toggle the visibility of the
- // dialog bar named "My Dialog Bar":
- // 1. In ResourceView, open the menu resource that is used by
- // the CMainFrame class
- // 2. Select the View submenu
- // 3. Double-click on the blank item at the bottom of the submenu
- // 4. Assign the new item an ID: CG_ID_VIEW_MYDIALOGBAR
- // 5. Assign the item a Caption: My Dialog Bar
-
- // TODO: Change the value of CG_ID_VIEW_MYDIALOGBAR to an appropriate value:
- // 1. Open the file resource.h
- // CG: The following block was inserted by the 'Dialog Bar' component
- {
- // Initialize dialog bar m_wndMyDialogBar
- if (!m_wndMyDialogBar.Create(this, CG_IDD_MYDIALOGBAR,
- CBRS_BOTTOM | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_HIDE_INPLACE,
- CG_ID_VIEW_MYDIALOGBAR))
- {
- TRACE0("Failed to create dialog bar m_wndMyDialogBar\n");
- return -1; // fail to create
- }
-
- m_wndMyDialogBar.EnableDocking(CBRS_ALIGN_BOTTOM | CBRS_ALIGN_TOP);
- EnableDocking(CBRS_ALIGN_ANY);
- DockControlBar(&m_wndMyDialogBar);
-
- }
-
- return 0;
- }
-
- BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
- {
- // TODO: Modify the Window class or styles here by modifying
- // the CREATESTRUCT cs
-
- return CMDIFrameWnd::PreCreateWindow(cs);
- }
-
- /////////////////////////////////////////////////////////////////////////////
- // CMainFrame diagnostics
-
- #ifdef _DEBUG
- void CMainFrame::AssertValid() const
- {
- CMDIFrameWnd::AssertValid();
- }
-
- void CMainFrame::Dump(CDumpContext& dc) const
- {
- CMDIFrameWnd::Dump(dc);
- }
-
- #endif //_DEBUG
-
- /////////////////////////////////////////////////////////////////////////////
- // CMainFrame message handlers
-